#include "Ship.h"

Ship::Ship():Entity(),IPlayerForce()
{
}

real Ship::getHp()
{
    return hp;
}

real Ship::getMaxHp()
{
    return maxhp;
}

void Ship::setHp(real hp)
{
    this->hp = hp;
}

int Ship::getCapacity()
{
    return capacity;
}

int Ship::getCarry()
{
    return carry;
}
